Sebastian Knüppel
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Laser Fence - VR Ready - Lowpoly Model
Food Container - VR Ready - Lowpoly Model
Higs Mount - VR Ready - Lowpoly Model
Teddy Bear - VR Ready - Lowpoly Model
Bait - VR Ready - Lowpoly Model
Windmill - VR Ready - Lowpoly Model
Windmill - VR Ready - Lowpoly Model
Gardening Tool - VR Ready - Lowpoly Model
Parachute pieces - VR Ready - Lowpoly Model
Piano - Game Ready - Lowpoly Model
Rabbit - Game Ready - Lowpoly Model
Robinson: the Journey - Environment Artist,
​Crytek GmbH , Frankfurt am Main, Germany (octobre 2015- July 2016) 


- Working on Hard Surface hero Props

- working with gamedesign to ensure level quality and
 consistency

- Sculpting, modeling and texturize Virtual Reality realtime
assets using Pixologic Zbrush, Autodesk 3d studio Max,
Substance painter and Adobe Photoshop
Hunt - Environment Artist,
​Crytek GmbH , Frankfurt am Main, Germany
​(February 2015-
octobre 2015) 

- Creating white boxes of new themes in HUNT

- Working on Storytelling by dressing the HUNT levels

- Working closely with HUNT Art Director and Lead Artist to establish the Visual Language of the game

- Working on high quality Props creation including Content for HUNT E3 Trailer and Robinson E3 playable demo
  • Home
  • About
  • Reviews
  • Gallery
    • Personal Projects
    • Crytek
    • Deck 13
    • AyeQ Benu
    • Realtime Labs
    • Spax
    • AFT
    • DCC Ruhr
  • Props
  • Contact
  • Impressum